Tag: ObservableCollection

Windows Phone 7 Line of Business App Dev :: Improving the In-Memory Database

Windows Phone 7 Line of Business App Dev :: Improving the In-Memory Database

| November 26, 2010 | 6 Comments

About a month ago, I wrote an article intended to help you fill some of the gaps left by the missing SQL Server Compact database.  Since your Windows Phone 7 Silverlight app is consuming an ObservableCollection of objects streaming down from Windows Azure and SQL Azure, it makes sense to organize those objects in a […]

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Windows Phone 7 Line of Business App Dev :: Working with an In-Memory Database

Windows Phone 7 Line of Business App Dev :: Working with an In-Memory Database

| November 5, 2010 | 3 Comments

In my last article of this series, you finally got to consume wireless-friendly WCF REST + JSON Services from both Windows Server and Windows Azure with data coming from SQL Server/SQL Azure.  You now have an ObservableCollection of Customer objects residing in a Singleton on your Windows Phone 7 device.  This Singleton looks similar to […]

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Windows Phone 7 Line of Business App Dev :: Consuming an Azure WCF REST + JSON Service

Windows Phone 7 Line of Business App Dev :: Consuming an Azure WCF REST + JSON Service

| October 27, 2010 | 5 Comments

In my last two articles, I showed you how to build WCF REST services using Visual Studio 2010 that can reside on-premise in Windows Server 2008 or in the Cloud in Windows Azure.  Furthermore, I demonstrated pulling data from a table in SQL Server/SQL Azure.  I serialized .NET Objects using lightweight JSON to speed data […]

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Windows Phone 7 Line of Business App Dev :: Building a WCF REST + JSON Service

Windows Phone 7 Line of Business App Dev :: Building a WCF REST + JSON Service

| September 27, 2010 | 5 Comments

Let’s start at the server and work our way to the phone.  Anyone who knows me is probably aware that I come from a wireless background so I’m always obsessed with things like coverage, bandwidth and latency when it comes to building mobile systems.  The only thing I assume in mobile development is frequent network […]

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